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Why Game-Based Learning will make your child Smarter

What is Game based Learning?

Gaming can be entertaining and can make learning fun at the same time. With an expansive growth in the Ed tech industry in recent years, it is quite evident that online learning is the next big thing. Technological integration with learning has shown some remarkable shifts. Learning has moved from blackboards in classrooms to desktops and mobile devices at homes.

Game Based Learning Benefits

For years, games were tools for learning and continue to do so. The rise in use of digital devices and learning opportunities online has paved the way for Game Based Learning. Games have become part of traditional classrooms and online teaching mediums.

Game Based learning in simple terms is the use of gaming with educational goals that support a child’s development and growth. Game based learning promotes analytical thinking and logical reasoning. It also enhances problem solving and collaborative thinking among kids. Games like Sudoku, Lego Tower and Scrabble make kids learn in an engaging and interactive manner. These games promote learning and also ensure analytical and practical application of the mind.

With Gen Z known to be tech savvy and going online to look for learning opportunities, the rise of E Learning opportunities is set to rise in coming years. Game based education is also known to enhance soft skills much more than traditional teaching methods.

Game Based Learning Vs Gamification: The Misconception

Many people assume Gamification to be Game Based Learning. This is not true.

Gamification is the use of game design elements, game mechanics and game thinking in non gaming elements. The main aim of Gamification is to motivate and promote involvement in non gaming elements. Gamification aims at rewarding users for certain behaviours. Gamification in online learning could encourage students to learn more and compete with their peers.

One great example to quote would be using gamification systems like Classcraft in classrooms. A classroom is re-imagined using technology, games and storytelling in a way that adds fun and interaction to the usual curriculum. Students create a character, play as part of a team and get rewarded with points and experience. They are then judged on factors like team work, uniqueness and many other life skills.

Game Based learning is the use of games to achieve educational goals. For example, the game Sudoku that forces kids to apply their minds to solve complex problems. It is also proven to sharpen the memory of kids and improve their abstract learning. At the same time, it teaches kids many life skills like patience, focus and decision making skills. All these factors lead to improved and quality learning.

Both Gamification and Game Based Learning are related terms if we look at the education point of view. They vary on the purpose they serve in classrooms and now even in online classrooms!

Benefits of Game Based Learning : Backed by Science!

The clubbing of games with education not only makes learning fun way but also promotes “Learning by Doing”. This means that tasks in a game based app or software foster a sense of competitiveness and self learning among kids. This is accomplished through in-game tasks which in turn benefit the kids in becoming quick learners.


Studies suggest that Game Based Learning boosts the self confidence of children by 20%. Kids feel a sense of accomplishment while advancing to different levels.


Conceptual Understanding and knowledge increases by 11% in kids through Game Based Learning. This is because children learn topics better when they learn through interactive gaming. The impact this has on kids is that it increases their engagement levels. This promotes quality learning in an effective manner.


Game Based Learning is known to sharpen the memory of kids by a staggering 90%!. Learning concepts through visuals leads to better retention power and sharpens the minds of kids. Visual Learning leads to a decrease in learning time, improves retrieval of information that leads to faster concept grabbing for students.


You child gets a 20% better understanding of real world applications through Game Based Learning. They also promote “learning by doing”


Children who undergo Game Based Learning complete 3 times more tasks. This is way more than the children who learned through traditional learning methods.


Game Based Learning has 4 times higher likelihood of improving working and analytical skills. This is possible through games that promote the use of logical reasoning and critical thinking. Games like Sudoku and Scrabble are great examples!

What does the Future of Game-Based Learning hold in the Ed Tech Industry? 

The shift from traditional learning to online has been on the rise. Innovative and interactive means to make learning fun and knowledgeable are increasing each year. Ed tech learning is known for its personalised and effective teaching methods. With the boom in online tutoring, game based learning is something that teachers prefer to use even in the classrooms.

In a global survey conducted, it was found that 81% students were more productive if their learning was more game like and followed the gaming approach. If we go by the trends in game based learning, then 1 in every 5 teachers use games everyday as part of their educational curriculum.

$341 billion dollars is the estimated global expenditure on Game Based Learning in education by 2025. Also, with an expected growth rate of 27.1% of adoption of game based learning from 2020 – 2025, it is correct to say that Game Based Learning is very soon going to become a part of each and every classroom and household!

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Cyber Safety || Usha Venkatraman || Lido Webinar Series || Episode 1

The onset of the pandemic in March has led to more online activity in the last 3 months than India has ever seen. Most schools and universities have made large investments towards transitioning to online learning. Students of all ages are spending much more time online both for education and for recreation, and younger students are discovering the power of the internet as a learning tool. But with power comes responsibility, and students stepping into the digital world need to be aware of digital threats.

“The importance of cyber safety for students is paramount,” says Sahil Sheth, founder of Lido Learning, an edTech startup based in Mumbai. “Most of our students are under 14 years of age and spend more than 6 hours a day online. Hacking, phishing, and other scams have never been more prevalent than they are today, and are targeted towards younger students especially.”

“We want to stress to our students that the online community can be dangerous, and part of growing up is to learn how to spot danger and prevent it. We want our students to be curious and confident leaders, and the first step of that journey is to be strong against attacks.”

Lido Learning will discuss Cyber Safety with storyteller Usha Venkatraman on Saturday 13th June, as a first in a webinar series created to address important topics for students in the digital landscape. Tune in on YouTube Live or Facebook Live at 5pm on Saturday on Lido’s Youtube channel, and learn the do’s and don’ts of the internet!

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Why we launched English

When Lido launched in March 2019, it offered only Math and Science to students from English medium schools but we quickly found out that students on the platform were struggling to speak and read English.

Even though we focused only on English medium schools, 60% of our students opted for our courses in Hinglish. For these students with weaker English skills, they did not know how to interpret word problems in Math, or answer questions in Science, so they would just memorize the solution, instead of truly understanding the material. This was one of the key reasons that students “mug” or memorize study material. We realized that offering English was critical to our students to succeed not just in school but also in life. 

So in May 2020, we launched our third subject: English. 

We are the first to offer English online for this young age group in India. There are no coaching classes for English for middle schoolers (Grades 4-8) which is our customer base. Things like Enguru target adult learners, by which time it is much more difficult to pick up English. Only when you start at a young age can you really build this fluency. That being said, we don’t just focus on spoken English for professional settings.

Lido is the full-stack solution to mastering English. Asynchronous learning only helps with grammar, and coaching classes only focus on speaking.  However, Lido’s English curriculum focuses on not just grammar, comprehension, and writing – the skills that are taught and tested in the syllabus – but also plays a huge emphasis on helping its students to build their English fluency through conversation. Our unique learning format of small group tutoring with 1 teacher and up to 6 students allows teachers to give personalized attention and mentor students so that they build proficiency and confidence in their speaking skills. 

Just like in China with VIP Kids, we see a huge market opportunity in India where parents are eager to build their child’s English skills and are looking for an effective, convenient, and affordable method to do so, and Lido’s English program provides exactly that. 

From just the first few weeks of our English course, we have seen tremendous growth and excitement. Our existing customers are choosing to opt-in and add a new subject and all our new customers have been signing up fro English right from the get-go. Anticipating soaring demand, we’re all set to hire another 300 English teachers in just the next month of June.

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The perfect classroom… does exist

For the first 15 years of my life I experienced an Indian classroom in the most traditional sense.

I sat in a classroom of 42 other students, in rows of desks and chairs, facing a blackboard where teacher after teacher would drone on and on about Math and Science and English and Hindi. Occasionally we would be asked a question or two but most of the time we listened to our teachers lecture us and took notes in our brown paper-covered notebooks. When I got bored in class, which was pretty often, I would go for long meandering walks to the girl’s bathroom or sometimes take a nap on my desk; or better yet, when I was feeling particularly disruptive, I would make a snarky comment and get thrown out of class. Most of us would be counting the minutes before the bell would ring signaling the end of the class. And we would live for a lunch break. Before exams we would frantically memorize our textbooks, have extra sessions with our tuition teachers, and general panic, praying that we would all somehow pass. 

This is not to say that I had horrible teachers. In fact, I think I had some of the best in India, but it was really the style of learning of lectures, of drab textbooks, of assignments that asked you to recall rather than think, that really bored me. I don’t remember anything that I learned in school: something that I have realized during all the trivia that we have been playing during the lockdown. I cannot remember the noble gases, and I cannot remember which Mogul empire fell down the stairs and died. 

So if you had asked me then, I would have unequivocally told you that the perfect classroom does not exist. But I had no idea there was even another way of learning, a way where you actually looked forward to going to class and had learnings that you remembered years later.

In 2011, I moved from Mumbai, a city of 21 million people, to a sleepy little town of 2000 people in rural New Hampshire to go to a boarding school named Phillips Exeter Academy.  I moved from classrooms in India with 50 kids competing to get top marks, to classrooms of 12 students where we taught each other through the Socratic method. Exeter had its own unique way of learning – Harkness – where every single classroom had a large wooden table that could seat just 12 students and a teacher. There were no textbooks, no lectures – instead no matter what the subject, our teachers would pose a question, and then through discussion, debate, inference, and confusion, we would collectively discover the knowledge. I distinctly remember learning to derive the formula in Math, rather than just memorize it from the textbook; of working through Shakespeare and interpreting the soliloquies ourselves, rather than noting down the ‘translation’ and interpretation.

In this classroom, I learnt to fiercely disagree with ideas, not individuals, going to dinner with that same person that I had vehemently challenged in class; I learnt how to get comfortable with my own voice and value the uniqueness of others; I learnt how to act as men and women for others, that our talent was wasted, if not in the service of others; I learnt that in the right environment even the shyest, quietest child can blossom. It was a uniquely special environment, and I was acutely aware of how lucky I was to be going through this transformational experience.

This was the perfect classroom, but it was for a select few: my boarding school had a graduating class of 350, a tiny tiny drop in an ocean. The experience I was having in the classroom was something I wanted to bring back home to India, with its 250 million students. This was the kind of school I wanted to bring to India; however, this was also a school that had a $1.5 billion endowment so it was slightly unrealistic. 

Instead of trying to build one Indian Exeter, I started thinking about how I could try to transform the Indian school system that focused on rote learning, memorization, competitiveness, standardization into one that celebrated creativity, independent thought, collaboration, value-based action. And I wanted this type of school to be accessible to every single Indian.

That has inspired my journey into Edtech and why in February 2019 I joined Lido’s founding team. At Lido, we are taking that vision of the perfect classroom, of engaged learners, supportive teachers, interactive formats, and discussion-based learning, and turning it into a reality at scale for millions of Indian students. 

Our classrooms at Lido are designed to teach not just subject matter to students (which we do through immersive storylines and real-world examples, embedded assessments through contests, games and live quizzes) but to also build the skills that are essential to success in the 21st century: critical thinking, English fluency, confidence, creativity, collaboration. By recreating the small group format online, of 1 teacher and 6 students, we create the space for students to speak their mind, ask questions, learn from each other, build meaningful relationships with their teachers, find their voice. And each day, we are pushing the boundaries of what relational and Socratic pedagogy, combined with tech-driven by AI and personalization, can do to build a learning environment that caters to every student’s unique needs and untapped potential. 

So now ask me again if the perfect classroom exists.

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Why we built Lido

The world is moving towards increased personalization and interaction in every way. Education needs to follow suit. However, doing this in education, especially in India is challenging. 

In schools, the student to teacher ratio averages as 1:40, hence it is difficult for teachers to personalize learning for each student. Therefore, schools typically follow a one size fits all approach – standardizing explanations and assessments for all students. Due to the large class size, teachers typically follow a “show and tell” method to teach concepts. In such classes, students do not actively take part in the learning process. Thus, students leave school with theoretical knowledge gained through rote learning and very little knowledge that they can apply to “out of textbook” context.

The scenario in after-school tuition is slightly different, because the class size is smaller, allowing for more attention from the teacher. However, the core problems remain the same: the teacher demonstrates how to solve sums and makes homework and assessments that are the same for students across all batches. But most tutors do not have the tools or the bandwidth to offer tailored practice to students which they need in order to truly improve their weaker areas. 

In the last few years, E-learning apps have tried to fill this gap. These companies disaggregate the problem and attempt to fix parts – one replaces textbooks with videos, another focuses on doubt solving – but none offer the full stack experience for the student, and tracks the student throughout. The onus is on the student to be proactive for their learning, which is hard when most students would rather do anything but study! Furthermore in asynchronous apps, the human interaction between teacher and student and peer-to-peer learning is missing. This connection between student and teacher is critical to success in learning as teachers provide mentorship, coaching, and doubt solving.

What was missing was a solution that focused on giving students both the textbook (aka the content) and a tutor. Great learning outcomes only occur when you are able to control the entire experience. 

So that is why we decided to build Lido.

At Lido, we want to make sure that every single student learns from the perfect class, every single time. We do this by building best in class content to match your school curriculum, and delivering it in the most interactive and exciting format in our live classroom (think animated videos, games, live quizzes!). And we do this in a small group format of just six students so that students can ask doubts, get support, and build meaningful relationships with their expert Lido teachers. 

Learning on Lido is:

  • Holistic, best in class, adaptive learning: We have built the best content, best assessments, best practice problems through deep research. Once a student uses Lido, all the resources they need, and more, are all on the platform: no additional E-learning apps, question banks, practice tests, explanation videos. By tracking individual student learning we are able to customize homework, additional practice, remedial help, and challenges to target where each student needs help the most.
  • Live and interactive: The average classroom size in India is 55 students which means that students do not get the personalized attention that they need when it comes to doubt-solving, coaching, and mentoring. Our live classrooms are led by a qualified and well-trained teacher coach and a peer group of a similar achievement level. The max student to teacher ratio is 1:6 which means that students aren’t lost in the classroom left to navigate through the material on their own or be guided by an AI assistant.
  • Fun: The ugly truth is that most students hate studying, and why wouldn’t they? They are used to drab textbooks, boring formats, and one-directional learning. Not only does learning on Lido happen through immersive storylines, real-world examples, live quiz contests, but we also have a unique reward system that gamifies the platform so the more you learn, the more you earn! 
  • Quality assured: High-quality teachers are in short supply in India so traditional models are unable to scale for lack of teachers. At Lido, you can trust that every teacher has been carefully vetted and trained by our rigorous program but more importantly, they have been given the tools they need to deliver a perfect learning experience every single time. 
  • Affordable: Our goal is to democratize high-quality education: learning should not be limited to the major cities, and to those who can afford it. Through our content, tutors, and platform, we are able to bring best in class learning to every single student in the country at very affordable prices. Our online format makes it convenient to learn anytime, anywhere.

At Lido, we believe that every student is unique and every student has the potential to change the world. Not only do we teach students Math, Science, English, and Coding to succeed at school but we also provide mentorship from world leaders in business, technology and politics, career support, and leadership training. All in the hopes that our students can be the leaders of tomorrow. We believe that no dream is too big for Lido Learners!